Checks for enabled modules
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If you want commands to only run if a curtain module is enabled, then you can check the player's score in the objectives below.
Most of these objectives act as a bool. Meaning 1 is true, and 0 is false.
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Anti-32k - illench
Anti-AFK - afkm
Anti-CBE - acmtoggle
Anti-Chat Spam - acstoggle
Anti-Op Abuse - opamtoggle
Anti-Fly Abuse - afmtoggle
Anti-Reach - armtoggle
Anti-Reach (gametest method) - arm_gt_toggle
Anti-Jesus - ajmtoggle
Anti-Lore - almtoggle
Beta Features - testin
Bottom Bedrock - bmmtoggle
Combat Logging - clmtoggle (1=kill mode / 2=clear mode )
Chat Ranks - chatrank
Custom Item Ban - ibmtoggle
Death Effects - dethtoggle
Fake Staff Protection - ssmtoggle
Hotbar Messages - hmmtoggle (1=with_score / 2=without_score / 3=resource pack mode)
Lag Clear - ltmtoggle
Mining Detection - mdmtoggle
No Ender Chest - nemtoggle
One Player Sleep - opstoggle
Player Commands - icmtoggle
Random Spawn - rsmtoggle
Time Played - tpmtoggle
Unobtainable Items - uoimtoggle
World Border - wbmtoggle
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Server Components
The objectives are synced with players, so the scores can be pulled by players instead of dummies for function support.
Information Check - [ component ] - [ component type ] - [ bool type ]
1 = true || 0 = false
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If player events are working - has_xx - objective - true/false
If gametest scripts are working - has_gt - objective - true/false
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World Border X Size - Border_Coord_X - objective - amount check
World Border Z Size - Border_Coord_Z - objective - amount check
If a custom world spawnpoint was set - worldcustom - objective - true/false
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Player Components
Information Check - [ component ] - [ component type ] - [ bool type ]
1 = true || 0 = false
If player has a given tag = true || If they do not have a given tag = false
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Debug
Player has seen the welcome GUI screen - seen_gui - objective - true/false
Player has init ran on them - welcomed - objective - true/false
Player's current tpa ID - tpa - objective - amount check
Player's suicide timer - suicide - objective - amount check (if above 1 then timer is active)
Player's time flying - flycount - objective - amount check
Staff has autototem - totemtog - objective - true/false
Staff has godmode - tgmGodMode - objective - true/false
If player is loaded in - online - objective - true/false
Player is staff - staffstatus - tag - true/false
Player has owner permissions - ownerstatus - tag - true/false
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Statistics
Player Money - money - objective - amount check
Player deaths - deaths - objective - amount check
Player kills - kills - objective - amount check
Player killstreak - killstreak - objective - amount check
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Player time played ticks - timeplayedtick - objective - amount check
Player time played seconds - timeplayedsec - objective - amount check
Player time played minutes - timeplayedmin - objective - amount check
Player time played hours - timeplayedhr - objective - amount check
Player time played days - timeplayedday - objective - amount check
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Diamonds Mined - diamond_ore - objective - amount check
Gold Mined - gold_ore - objective - amount check
Lapis Mined - lapis_ore - objective - amount check
Netherite Mined - ancient_debris - objective - amount check
Emeralds Mined - emerald_ore - objective - amount check
Iron Mined - iron_ore - objective - amount check
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Player DeathCoords X Position - X_Coord_D - objective - amount check
Player DeathCoords Y Position - Y_Coord_D - objective - amount check
Player DeathCoords Z Position - Z_Coord_D - objective - amount check
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Player X Position - X_Coordinate - objective - amount check
Player Y Position - Y_Coordinate - objective - amount check
Player Z Position - Z_Coordinate - objective - amount check
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Player Spawn X Position - X_Coord_S - objective - amount check
Player Spawn Y Position - Z_Coord_S - objective - amount check
Player Spawn Z Position - Y_Coord_S - objective - amount check
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Moderation
Player is Frozen by staff - fzplr - objective - true/false
Player's chatspam timer - chatspam - objective - amount check
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Player warns - warn - objective - amount check
Player Unobtainable Item Flags - warnillegal - objective - amount check
Player CBE Flags - warncbe - objective - amount check
Player Creative Mode Flags - gmc_flag - objective - amount check
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Activities
Player facing direction - Player_Facing - objective - (0=Down | 1=Up | 2=North | 3=South | 4=West | 5=East)
Player in combat - in_combat - objective - true/false
Player's time left in combat - combat_timer - objective - amount check
Player's time left teleport cooldown - tp_cooldown - objective - amount check
Player's time of not moving - notmovingflag - objective - amount check
Player's time of being afk - afktimer - objective - amount check
Player is moving - is_moving - tag - true/false
Player holding light source - hastorch - objective - true/false
Player sleeping - is_sleeping - objective - true/false
Riding Entity - riding - objective - true/false
Player gliding with elytra - Is_Gliding - tag - true/false
Player is jumping - is_jumping - tag - true/false
Player is holding a trident - has_trident - tag - true/false
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Environmental
Inside Nether Dimention - in_nether - objective - true/false
Inside End Dimention - in_end - objective - true/false
Player on solid block - Is_On_Ground - tag - true/false
Player in contant with water - water_contact - objective - true/false
Player in water - in_water - objective - true/false
Player is swimming - is_swimming - objective - true/false
Player on solid block - Is_On_Ground - tag - true/false
Player has levitation effect - Effect:Levitation - tag - true/false
Player has slow fall effect - Effect:Slowfall - tag - true/false
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If Armor is Enchanted
Boots Slot - feeten - objective - true/false
Legging Slot - legen - objective - true/false
Chest Slot - chesten - objective - true/false
Helmet Slot - headen - objective - true/false
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Wearing Leather
Boots Slot - leathboots - objective - true/false
Legging Slot - leathlegs - objective - true/false
Chest Slot - leathchest - objective - true/false
Helmet Slot - leathhelm - objective - true/false
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Wearing Chainmail
Boots Slot - chainboots - objective - true/false
Legging Slot - chainlegs - objective - true/false
Chest Slot - chainchest - objective - true/false
Helmet Slot - chainhelm - objective - true/false
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Wearing Iron
Boots Slot - ironboots - objective - true/false
Legging Slot - ironlegs - objective - true/false
Chest Slot - ironchest - objective - true/false
Helmet Slot - ironhelm - objective - true/false
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Wearing Gold
Boots Slot - goldboots - objective - true/false
Legging Slot - goldlegs - objective - true/false
Chest Slot - goldchest - objective - true/false
Helmet Slot - goldhelm - objective - true/false
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Wearing Diamond
Boots Slot - diaboots - objective - true/false
Legging Slot - dialegs - objective - true/false
Chest Slot - diachest - objective - true/false
Helmet Slot - diahelm - objective - true/false
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Wearing Netherite
Boots Slot - nethboots - objective - true/false
Legging Slot - nethlegs - objective - true/false
Chest Slot - nethchest - objective - true/false
Helmet Slot - nethhelm - objective - true/false
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Misc Equipment Checks
Has Elytra - elytra - objective - true/false
Turtle Helmet - turthelm - objective - true/false
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